What changed
- Differentiable rigid body simulation promoted from experimental to stable, reliable for optimization tasks.
- Added torsional and rolling friction for more realistic contact behavior.
- Added explicit mounting transform parameter in RigidEntity.attach for precise connection control.
- Contact sensors now support link filtering to selectively detect specific parts.
- Added torque visualization for tactile sensor examples to aid debugging.
- Fixed missing buoyancy on rigid bodies submerged in SPH fluid.
- Fixed camera sensor not refreshing after scene reset.